This is your FINAL game development challenge! It’s your moment to showcase everything you’ve learned in Unreal Engine 5. Build a complete, fun, original game and ship it as a Windows executable.
Overview
Your task: Design and build a fully playable UE5 game and export it as a Windows executable for manual review.
Your game should demonstrate core gameplay systems, object-oriented programming, input handling, UI, and Unreal-specific features like Blueprints, actors, pawns, and characters. It should feel complete, fun, and original.
You’ll submit:
- A publicly shared Google Drive folder link (so anyone can view) containing:
- A zipped Windows build (.exe with required files)
- A How to Play guide (text or PDF)
Your build must include:
- Input controls (keyboard/mouse or controller)
- A functional gameplay loop with player interaction
- Clear win and loss conditions
- Supporting UI (score, HUD, health, prompts)
- Quality-of-life features (pause, main menu, or settings)
- Use of Blueprints, actors, and object-oriented structure
- Elements of visual/audio polish
- A creative twist (mechanics, story, or design) for replayability
Game is Playable on Windows
Game runs without errors on Windows. No crashes or launch issues.
30 pts
Sensible Input Controls
Inputs are intuitive, responsive, and mapped appropriately for keyboard/mouse or controller.
30 pts
Functional Game Loop with Player Agency
Meaningful loop (move–act–react). Player decisions clearly impact outcomes.
50 pts
Win & Loss Conditions
Clear, well-designed win and loss states with appropriate transitions.
50 pts
Supporting User Interfaces
Score, health/HUD, prompts; polished and readable.
30 pts
Quality of Life Features
Functional pause menu, main menu, and settings. Smooth, user-friendly transitions.
30 pts
Polish
Cohesive art/audio, smooth animations, refined transitions. Feels “complete.”
10 pts
Creativity
Concept or mechanics are original/novel and thoughtfully designed.
10 pts