— Sloth Boss
This article surveys common roles in the game industry, from designers and programmers to artists, producers, and more. It outlines responsibilities of each role and skills needed, helping students envision career paths in game dev (GD-1.6.1). By understanding roles such as level designer or technical artist, learners see how team members collaborate on a project, guiding their own pathway whether they aim to code games or craft art in a studio.