— Sloth Boss
A tutorial explaining Unreal’s core classes: Actors, Pawns, Character Controllers, and Characters. Actors are any placed object; Pawns are controllable Actors; Controllers (player or AI) drive Pawns; Characters are specialized Pawns. It also covers setting up a GameMode with your player Pawn (GD-3.5.6). This shows students how these engine roles work together in gameplay (GD-3.5.1 to GD-3.5.4).